This takes one action to ventilate and recharge charges. These charges can be replenished by ventilating, or cooling down, the weapon. These weapons run on magical energy crystals called charge-stones which hold a number of charges to be fired per shot, depending on the weapon type. Your choice grants you features at 3rd level and again at 6th, 10th, 14th, and 18th level. Choose between Dual Pistols, Rifle, Shotgun, or Crossbow all detailed at the end of the class description.
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