![]() ![]() If there is a tie, then priority is given randomly.Īt the same time when a Pokémon is using a Charged Attack, the opponent also has the option to use a Protect Shield to mitigate all incoming damage. If both players attempt to cast a Charged Attack on the same turn, then the Pokémon with the higher Attack stat will go first. Since February 15, 2019, certain Charged Attacks may increase the user's stats after use on March 19, 2019, Charged Attacks that may decrease the target's stats were also introduced.Ī damage multiplier is applied to the Charged Attack depending on how many icons the player successfully manages to swipe. The more icons the player manages to swipe, the more damage the Charged Attack will deal. Activating a Charged Attack will initiate a five-second minigame in which type icons start appearing on the screen in a pattern specific to the Charged Attack's type. Once the Charged Attack meter is full, the player can tap the icon to cast a Charged Attack. Using a Charged Attack (left) and a Protect Shield (right) However, the player's Pokémon are not fully restored at the beginning, and medicine is required to restore any HP lost during the battle. Pokémon used in Trainer Battles will always start off with full HP and, after battle, are reset to the HP they had previously however, fainted Pokémon cannot participate.īattles against Team GO Rocket members use the same Trainer Battle format. Time spent charging up a Charged Attack is not counted against the timer. If both players have the same number of Pokémon remaining, the player who has less damage to their remaining Pokémon wins the battle. ![]() If the timer runs out, the player who has the most Pokémon remaining is declared the winner. The battle has a four-minute timer and the last 20-second countdown is displayed.
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